The Outer Worlds - Wine Staging 4.18 (fsync) + DXVK

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Опубликовано: 26.10.2019
Tested on Arch Linux with Nvidia proprietary drivers (435.27.01), Wine Staging 4.18 (fsync) and DXVK (f9c2e43). Recorded at 1080p with OBS (NVENC). Notes: Cinematics requires "Media Foundation" DLLs (link below in the description). Gaining 5-10 FPS without OBS recording. Personal notes: I noticed a performance drop (approx. 15-20%) in high poly count areas (e.g. outdoor towns). Links: mf-install (Github): https://github.com/z0z0z/mf-install Specs: CPU: AMD Ryzen 3 2200G 3.5GHz Mobo: Gigabyte GA-AB350M-DS3H RAM: 16GB DDR4 2666 MT/s Crucial GC: Nvidia GeForce GTX 1060 3GB DDR5 Case: Inter-Tech Tower Q2 Illuminator PSU: Silent 500W LC-Power
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Mario 02.11.2019 16:02
One question how do ya get fsync working with lutris? or is it a part of wine?
Mario 08.11.2019 13:41
Thanks !!
Just Look at the Flowers 02.11.2019 16:22
You need to patch Wine and your kernel with fsync patches/modules, then set WINEFSYNC=1 as environment variable. Thanks to this Github's repo (https://github.com/Tk-Glitch/PKGBUILDS) it's easier to do than explain :-)
FourFour Three 02.11.2019 12:38
Could you share the source of the wallpaper you use in this video? :)
Just Look at the Flowers 02.11.2019 13:51
Here we go: https://image4.uhdpaper.com/wallpaper/happy-anime-girl-student-school-uniform-uhdpaper.com-4K-4.632.jpg
Francyel Zelling 26.10.2019 09:53
i just cant understand, on windows i have the same fps(sometimes lower) than you, and i have the same gpu and a ryzen 5 =(
Sherlock pff 04.11.2019 20:03
Maybe your ram is the problem here.
Andrew Joy 28.10.2019 10:49
As DX11 is a steaming pile of crap, Vulkan is that well optimised the overhead of translation is offset by the better performance. The difference on AMD GPUs is even bigger as there DX11 performance leave allot to be desired but there Vulkan implementation is fantastic.
Matthias 26.10.2019 11:44
@Francyel Zelling Probably. The observation I've made, especially in some Unreal Engine 3 and 4 games, was that the proprietary drivers in Windows have sometimes some serious problems handling the shader cache, which tanks the performance completely even if you try the same locations/scenes over and over again; while my Arch+Mesa+Wine setup ran them at the latest after a second try flawlessly.
Francyel Zelling 26.10.2019 10:40
@Matthias yeah some games, but its not a out that, even if i go and install on Linux now, for some reason i am sure o will have lower fps
Matthias 26.10.2019 10:34
Some games run better on Linux through DXVK than natively on Windows. Nothing weird about that.